What is computer hardware give three examples?

What is computer hardware give three examples?

Computer hardware is the physical parts or components of a computer, such as the monitor, mouse, keyboard,computer data storage, hard disk drive (HDD), graphic cards, sound cards, memory, motherboard, and so on, all of which are physical objects that are tangible.

What is computer hardware give five examples?

Computer hardware includes the physical parts of a computer, such as the case, central processing unit (CPU), monitor, mouse, keyboard, computer data storage, graphics card, sound card, speakers and motherboard.

What is the type of hardware?

The hardware of the computer system includes monitor, CPU, keyboard, mouse, printer, sound system, RAM, hard disk and many more. Hardware is used for taking input data from the user, store the data and display the output and execute the commands given by an individual.

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What are the basic components of hardware?

Definition of Hardware: Hardware is the collection of physical parts of a Computer system that has shape and size and can be feel. The most essential hardware components are Motherboard, CPU, RAM memory, IO system, power supply, video display controller, Bus and hard disk drive.

What are examples of hardware and software?

Computer hardware is any physical device used in or with your machine, whereas software is a collection of code installed onto your computer’s hard drive. For example, the computer monitor you are using to read this text and the mouse you are using to navigate this web page are computer hardware.

What are the components of computer hardware?

Computer hardware includes the physical, tangible parts or components of a computer, such as the cabinet, central processing unit, monitor, keyboard, computer data storage, graphics card, sound card, speakers and motherboard. By contrast, software is instructions that can be stored and run by hardware.

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What are the similarities between hardware and software?

Similarities between Hardware and Software Development They have behavior: Users interact with the products in various ways, products interact with other products, and products produce outputs given inputs They have functional (user-facing) and non-functional (non-user-facing) requirements